5th round done, current high score is about 2.4k Odds are even with max upgrades I won't be able to crack a score of 4k. More time per shift would be appreciated. Inputs also mess with my vision causing mistakes. Maybe have it oriented differently? Not set up as a line but as a cross the way it's set up on an actual keyboard.
Thanks for playing! 2.5k is a solid score. The intention is to provide enough upgrades so that anyone can reach content locked behind high-scores. It might take someone longer than others but sure enough, anyone should be able to get there.
When it comes to inputs/readability, I am working on providing a set of accessibility settings to allow the player to customize the experience in a way that suits you.
Created an account just to give feedback. After all upgrades, averaging a little over 3k with a max of 3.4k. Could probably go for more but going to hold out at this point.
As for accessibility, having the option to change or color code the arrows would help a LOT. A series of left or rights in a row can be hard to parse at speed, and being able to color code them (maybe as a low cost upgrade?) can help a lot. Fun little loop.
I agree on the point of readability with left/right sequences. I ran into the same problem. Your color-coding suggestion is smart. I'll look into setting up an accessibility menu option that'll include your ideas along with a few other options.
Way to strick on the points I average around 2500- 2700 with full upgrades. Either make the symbols less before it adds more or make the points less restrictive.
Got it, thanks for the feedback! In the full release there'll be more upgrades for accessibility purposes. Needless to say, content shouldn't be locked behind unreachable high-scores
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5th round done, current high score is about 2.4k Odds are even with max upgrades I won't be able to crack a score of 4k. More time per shift would be appreciated. Inputs also mess with my vision causing mistakes. Maybe have it oriented differently? Not set up as a line but as a cross the way it's set up on an actual keyboard.
Thanks for playing! 2.5k is a solid score. The intention is to provide enough upgrades so that anyone can reach content locked behind high-scores. It might take someone longer than others but sure enough, anyone should be able to get there.
When it comes to inputs/readability, I am working on providing a set of accessibility settings to allow the player to customize the experience in a way that suits you.
Will there be android version
I am working on it, but no promises when it comes to complete and bug-free functionality :(
Created an account just to give feedback. After all upgrades, averaging a little over 3k with a max of 3.4k. Could probably go for more but going to hold out at this point.
As for accessibility, having the option to change or color code the arrows would help a LOT. A series of left or rights in a row can be hard to parse at speed, and being able to color code them (maybe as a low cost upgrade?) can help a lot. Fun little loop.
Very helpful write-up, solid feedback!
I agree on the point of readability with left/right sequences. I ran into the same problem. Your color-coding suggestion is smart. I'll look into setting up an accessibility menu option that'll include your ideas along with a few other options.
3.4k Is a solid score! Thanks for playing.
Way to strick on the points I average around 2500- 2700 with full upgrades. Either make the symbols less before it adds more or make the points less restrictive.
Got it, thanks for the feedback! In the full release there'll be more upgrades for accessibility purposes. Needless to say, content shouldn't be locked behind unreachable high-scores
Please make the numpad arrow keys count for this as well; they’re much more convenient on many keyboards.
That's a good idea, will do! Thanks for the feedback!